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Baldur’s Gate III was an undeniable hit upon its release last year, and its popularity has only grown since, with tens of thousands of players logged in at any given time. As I write this, the game boasts over 70,000 concurrent players on Steam, a testament to its lasting appeal among PC gamers.

The latest patch is set to excite fans even further by introducing native support for game mods, fully integrated into the game. While modding has always been part of Baldur’s Gate III, dating back to its early access days, the new system will make installing mods simpler and more accessible. No longer will players need to rely on external tools like Nexus Mod Manager to modify their game.

Larian Studios, the game’s developer, has made sure that popular modding tools like Script Extender are compatible with this native modding system, ensuring a seamless transition. With the new update, many of these existing mods will automatically appear in the game’s built-in Mod Manager, ready for players to browse, install, and update directly.

This integrated modding system operates similarly to Steam Workshop, offering a streamlined way to enhance and personalize gameplay. However, Larian’s custom approach works independently of Steam, meaning mods can be downloaded and updated through the game itself without needing external support.

To top it off, Larian’s official Baldur’s Gate III Toolkit is also available for aspiring modders, offering a robust set of tools to create custom content. From new spells and subclasses to unique dice skins, this toolkit opens the door to endless possibilities for both creators and players alike.