Nvidia is making significant changes to its GeForce Now cloud gaming platform that will affect users starting in 2025. The most notable change is the introduction of a 100-hour streaming limit per month for both free and premium service users. While this might seem generous to some, it’s a notable departure from the unlimited streaming access that paying customers have enjoyed until now.
However, current paying users or those who subscribe to a paid plan before December 31 will be grandfathered in and will continue to enjoy unlimited streaming until 2026. Once the limits kick in, users who exceed the 100-hour cap can purchase additional game time in 15-hour increments for $3 (standard tier) or $6 (ultimate tier).
Nvidia justifies the new restrictions by emphasizing the goal of maintaining high-quality performance, faster speeds, and reduced queue times, particularly for Performance and Ultimate members. According to Nvidia, 94 percent of current users are expected to fall under this limit, though the company did not clarify whether that includes free-tier users. This shift is seen as an effort to maintain service quality while ensuring a more sustainable model as the platform grows.
In addition to the changes in playtime limits, there are also updates to the tier system. “Priority” is now renamed “Performance,” with improvements to the streaming resolution, which will now support up to 1440p. The free tier will still exist, but free users will be streaming games from more basic rigs, which offer an entry-level cloud gaming experience. Nvidia appears to be positioning the free tier as a gateway to encourage more users to upgrade for a better experience, rather than simply increasing prices across the board.
GeForce Now continues to be a unique platform in the cloud gaming landscape, as it links users’ game libraries from stores like Steam, Epic Games, Ubisoft, EA, and more. Recently announced additions to the library include Starcraft II, Starcraft Remastered, Planet Coaster 2, and TCG Card Shop Simulator.