With WebGPU, Mozilla’s web browser will be able to handle more advanced graphical tasks and features.

After years of development, Mozilla’s Gfx Team just announced in its latest blog post that Firefox will finally soon support WebGPU, but only in the Windows edition starting with Firefox version 141.

WebGPU is a cross-platform API that allows a web browser to directly access your computer’s GPU, enabling the browser to perform more advanced graphical tasks. This improves the browser’s graphical capabilities when playing games and running apps.

Firefox 141 on Windows will release soon on July 22nd, officially bringing WebGPU support with it. However, Mozilla says that not all the necessary work on the integration is complete yet and that some remaining bugs will have to wait until Firefox 142 to be fixed.

This is a welcome step forward as Google’s Chrome browser has had WebGPU support starting as early as 2023, while Apple’s Safari browser is expected to get WebGPU support sometime this fall.

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